The Breakers, messengers for the city that were masters of the bow and the Slingers, pistol-toting tamers of the wilds just to name a few. Along the way are training grounds that the various organizations of Caelondia used in their duties to the city. Weapons and skills are acquired in the various levels The Kid must journey through. ![]() The Kid is able to carry two weapons at once and prepare a single Secret Skill, special moves that are mostly tied to the very weapons The Kid wields. Moving about is simple enough in and of itself with 360 directional movement and evasive rolls for added mobility. Taking control of The Kid, Bastion plays from an isometric perspective. With the goal of reclaiming the city’s Cores to power the Bastion, the place where everyone agreed to go in case of trouble, The Kid must contend with the broken locales, self-interested creatures and the dire visage of that which once was in order to restore the world to a rightful state. The first of many interesting and varied weapons for The Kid to defend himself with against the many creatures left behind in the Calamity’s wake. It does not take long for The Kid to be reunited with his weapon of choice in his tours of service to the city of Caelondia, a hammer bearing the city’s name. Fortunately, The City’s Crest that The Kid wears upon his back has the power to restore just enough of the world back where it belongs in order to move about, the pieces of the world falling or rising back into place should The Kid’s movement bring him close enough. Fallen below into a seemingly infinite void with only bits and pieces of floating ground, rock and construction to move about upon. One is immediately presented with the complication The Calamity has caused: The world is gone. Ain’t so simple with this one.” Such are the words of the narrator, an elderly gentleman who sets the tone as he recounts the tale of The Calamity and The Kid who singlehandedly journeyed in the effort to restore the world as it was known. Voiced by Logan Cunningham in his debut voice work performance, the first thing one experiences upon beginning the game is the statement, “Proper Story’s supposed to start at the beginning. it earned them some good will towards PC gamers for the first and last time. Released initially in July 2011 on the XBox Live Marketplace and ported to many platforms thereafter including but not limited to functionally all PC operating systems, PlayStation 4 and iOS, Bastion was the first published release by developer Supergiant Games and has won over 100 industry awards. From here we have the luxury of combining oratory, the oldest form of storytelling with the newest form, video games in Bastion. ![]() Over the years storytelling has adopted many forms, shaped many cultures and fueled many artistic endeavors. ![]() Storytelling is a medium that has existed in human culture since we began as a species.
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